World Cup Rules

WC2014

TOURNAMENT FORMAT

First day games (Saturday)

At the beginning of the tournament players are divided to groups (max. 8 players per group). In first three rounds players play against other teams in their group with Swiss Chess system. The first round pairing is random. Round two and three pairing Swiss Chess system is used.

Winner of the game is awarded 3 points, loser 0 points. In a draw both players are awarded 1 point. There are no extra times in the games.

Second day games (Sunday)

After three games the winners of the groups (and best seconds if less than 8 groups) continues to the qualifiers and play a three rounds cup (4th, 5th and final game) to solve final positions 1-8. Players which lose a game in a cup are not drop off, but will play against other player lost in same round.

In qualifiers if the game ends to a draw after second half, then the winner is solved by penalty shootout. According real football both players has 5 shots and if it is still tie after these shots, then penalty shootout is continued with one shots as long as a winner is solved.

Other players are combined as one big group and play two more rounds (4th and 5th game) with Swiss Chess system to compete final positions from 9->.

TOURNAMENT RULES

In this section term “team” refers to player who play the games and term “player” refers to a game component as in rulebook.

Rulebook version

The rulebook 1.0 is used with the rulebook errata published at www.upgames.fi.

Game time

The game time is 2 hours (1 hour per half). A controlling team should not choose target area longer than 30 sec. Also each team should try to make player movements inside 30 sec. These are not strict rules, but guidelines for fair play. The umpire of the tournament has option to give sanctions to a player who try to delay game purposely.

The blitz rules are used in the game after 1h 30min, if the first half is not finished that time:

  • The previous time limits are strict and recorded by a clock.
  • If a controlling team has not yet chosen target area or the chosen target area is illegal, then target area will be the area where the ball is.
  • Team has a 30 sec time to announce which movement option it will choose and make movements. Opponent cannot interrupt moves during that 30 sec, but after that all illegal moves are taken back and cannot be substitute with another move.

All games which are not yet finished are stopped after 2:20min (+/- 5min random time). The games are finished immediately after “time” is announced. If dice is rolled before the announcement, then the result is resolved.

Dice throwing

Dice should be rolled in the dice throwing areas. All dice rolled out from the area or which bounce out from the area, must be roll again.

Formation

Teams can start each game with any formation, i.e. also other formations can be used than the 8 basic formations in the cards. In the half time teams can change position of one player in their formation.